Halo 4: Castle Map Pack - "Perdition" Walkthrough
Environment Art Map Lead on Perdition, part of the Castle Map Pack. Responsible for overall art direction, world building, modeling, & texturing in collaboration with other Certain Affinity artists. Also responsible for lighting the level. Some of the textures\materials are from 343's library used on Halo 4. The goal of the architectural and material design was to keep a very clean and easy to read overall look to the level. This made it easier as a player to acquire targets, and allowed us to direct the player's eye where we wanted to with spots of detail and color.